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General Information
    • ISSN: 2010-3751
    • Frequency: Bimonthly (2012-2016); Quarterly (Since 2017)
    • DOI: 10.18178/IJFCC
    • Editor-in-Chief: Prof. Mohamed Othman
    • Executive Editor: Ms. Nancy Y. Liu
    • Abstracting/ Indexing: Google Scholar, Engineering & Technology Digital Library, and Crossref, DOAJ, Electronic Journals LibraryEI (INSPEC, IET).
    • E-mail:  ijfcc@ejournal.net 
Editor-in-chief
Prof. Mohamed Othman
Department of Communication Technology and Network Universiti Putra Malaysia, Malaysia
It is my honor to be the editor-in-chief of IJFCC. The journal publishes good papers in the field of future computer and communication. Hopefully, IJFCC will become a recognized journal among the readers in the filed of future computer and communication.
IJFCC 2014Vol.3(4): 275-280 ISSN: 2010-3751
DOI: 10.7763/IJFCC.2014.V3.311

Computer Games and Digital Media for Promoting Awareness of Civic Education: A Case Study of Some Critical Problems in Thailand

Amnart Pohthong, Alwanee Samoh, and Hanuna Hengtakaeh
Abstract—Nowadays, there are many seemingly unsolvable problems around the world. Some of these problems are caused by a lack of early education on civic responsibilities that leads to people with a lack of understanding of the need for discipline, a lack of ethics, misunderstanding, misleading, and mistrust of democracy. In addition, this is exasperated by the need for competition of natural resources and lands. Children at a young age, should be exposed to civic education and encouraged to practice what is taught about their civic responsibilities, especially during their elementary level in primary schools. At present, new generations in Thailand, including many leaders at several levels tend to pay little attention to civic education. Courses and activities that provide knowledge and practice about civic education are of little concern for inclusion in curricula and classrooms at most levels of Thai educational systems. In order to begin to address these problems, the study reports on the possibility of using computer games and digital media to encourage pupils to understand about civic educations in some focused topics that involve some current critical issues in Thailand such as an understanding and respect for traffic laws, discipline in schools, and waste disposal management. The consequent results of these problems lead many serious difficulties to most Thai communities. Our proposed computer games and digital media can be used as learning support in classrooms and for civic education self-learning outside classrooms.

Index Terms—Civic education, computer game, digital media, school discipline, traffic law, waste disposal management.

Amnart Pohthong is with the Department of Computer Science, Faculty of Science, Prince of Songkla University, Hat Yai, Songkhla, 90110, Thailand. (e-mail: amnart.p@psu.ac.th).
Alwanee Samoh and Hanuna Hengtakaeh are with Faculty of Science, Prince of Songkla University, Hat Yai, Songkhla, 90110, Thailand (e-mail: comacc@hotmail.com, keesongsai_19@hotmail.com).

[PDF]

Cite:Amnart Pohthong, Alwanee Samoh, and Hanuna Hengtakaeh, "Computer Games and Digital Media for Promoting Awareness of Civic Education: A Case Study of Some Critical Problems in Thailand," International Journal of Future Computer and Communication vol. 3, no. 4, pp. 275-280, 2014.

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